Mini Forge Dev

Privacy Policy

How our apps handle your data. Select an app to view its policy.

Anime Pulse

Privacy policy · Last updated 15 June 2026

Account

No sign-up or login — Anime Pulse works without creating an account.

On your device

Favourites, watched-episode status, reminders, and cached schedules stay local.

External services

Anime data comes from AniList; advertising may be served by Google AdMob.

Overview

Anime Pulse is an Android application developed and published by Mini Forge Dev. This privacy policy explains what information is stored on your device, what data third-party services may process, and what choices you have regarding your privacy.

Anime Pulse is designed to minimise data collection. Where third-party services are used, they are disclosed here along with their purpose.

Data stored on your device

Anime Pulse stores the following types of data locally on your device only. This information is not transmitted to Mini Forge Dev servers.

  • Your saved favourite anime titles
  • Watched episode status you have marked
  • Episode reminder preferences and notification settings
  • Your preferred title language (English, Romaji or Native)
  • Cached anime details and airing schedules for offline viewing

Uninstalling Anime Pulse or clearing application data through Android Settings removes all locally stored data from your device.

External services and advertising

Anime data provider (AniList)

Anime Pulse obtains anime information — including titles, descriptions, episode schedules, cover images and related metadata — from AniList or other clearly disclosed data sources. When the app fetches this information, your device makes a network request to the data provider's servers. The data provider's own privacy policy governs how they handle those requests.

Anime Pulse is not endorsed by or affiliated with AniList.

The AniList service and its API are subject to their own terms of use and privacy policy, available at the AniList website.

Advertising and Google AdMob

Anime Pulse may display advertisements served by Google AdMob, a mobile advertising platform operated by Google LLC. Including AdMob means the Google Mobile Ads SDK may be present in the application.

The Google Mobile Ads SDK may process certain information in order to serve advertisements and measure their performance. This may include, but is not necessarily limited to:

  • Device or advertising identifiers (such as the Android Advertising ID)
  • IP address
  • App interaction and usage data
  • Diagnostic and crash information
  • Approximate location where applicable and permitted
  • Advertising and consent information

Google's privacy policy and advertising policies govern how Google processes information through AdMob. You can review Google's privacy policy at policies.google.com/privacy.

Mini Forge Dev does not publish AdMob ad unit identifiers on this website. The publisher identifier used in app-ads.txt is disclosed separately for ad network authorisation purposes.

Notifications

Anime Pulse can send optional episode reminder notifications to alert you when a favourite anime episode is scheduled to air. This feature is entirely optional.

Episode reminders can be enabled or disabled at any time from within the Anime Pulse settings screen. You can also manage notification permissions for Anime Pulse through your device's Android notification settings.

Reminders are scheduled locally on your device using Android's notification scheduling system. Mini Forge Dev does not use a push notification server to send episode alerts.

Children and target audience

Anime Pulse is a general-audience application. It is not specifically directed at children under the age of 13. Users in regulated jurisdictions should be aware of the applicable age-related requirements of their local laws regarding data privacy.

If you are a parent or guardian and believe that a child has provided personal information through the app, please contact us at the address below so that we can take appropriate action.

Data retention and deletion

Data stored locally on your device (such as favourites, episode status and preferences) is retained until you clear the application data or uninstall Anime Pulse. Mini Forge Dev does not retain personal data on its own servers.

Third-party services such as Google AdMob may retain data in accordance with their own retention policies.

How to delete your data

  • Go to Android Settings → Apps → Anime Pulse → Storage → Clear data. This removes all locally stored app data including favourites and preferences.
  • Uninstall Anime Pulse from your device. All locally stored data is removed when the app is uninstalled.

For data held by third-party services, please refer to those services' own data deletion instructions or contact them directly.

Security and policy changes

Anime Pulse stores your data locally on your device and relies on Android's built-in application sandboxing to protect it from access by other apps. Mini Forge Dev takes reasonable care in developing the application, but no method of electronic storage is completely secure.

Keeping your Android device updated and using appropriate device security features helps protect locally stored data.

Policy changes

This privacy policy may be updated when Anime Pulse adds or removes features, changes data handling practices, or integrates new third-party SDKs. The "Last updated" date at the top of this page reflects the date of the most recent revision.

Significant changes will be noted in the Anime Pulse app update release notes where practical.

Contact

For privacy questions, data requests or any concerns regarding this policy, please contact Mini Forge Dev by email:

miniforgedev@gmail.com

This document is provided for informational purposes and does not constitute legal advice.

Letter Rise

Privacy policy · Effective date 22 June 2026

Account

No account or login — play without providing personal information.

On your device

Game progress, settings, themes, and high scores are stored locally only.

External services

Google AdMob serves optional rewarded ads and occasional interstitial ads.

Overview

Letter Rise is a mobile word puzzle game developed and published by Mini Forge Dev (package name com.sephylon.letterrise). This privacy policy explains what information is stored on your device and what data third-party services may process when you use the app.

No account required

Letter Rise does not require account registration or login. You can play the game without providing any personal information to Mini Forge Dev.

No in-app purchases

Letter Rise does not currently offer in-app purchases. Themes can be unlocked by watching optional rewarded ads.

Data stored on your device

Letter Rise may store the following data locally on your device. This information is not uploaded to a Letter Rise server.

  • Saved game progress
  • App settings and preferences
  • Selected theme and unlocked themes
  • Tutorial completion status
  • High score
  • Hint and theme-related preferences
Advertising and Google AdMob

Letter Rise uses Google AdMob to show advertisements. Ad types may include:

  • Rewarded ads, which you can optionally watch to unlock themes
  • Interstitial ads, which may appear occasionally during New Game transitions

The Google Mobile Ads SDK may collect or process data in order to serve advertisements and measure their performance. This may include, but is not necessarily limited to:

  • Device identifiers and advertising ID (such as the Android Advertising ID)
  • App interaction and usage data
  • Diagnostics and crash information
  • Approximate location where applicable and permitted
  • Other data according to Google's policies

Google's privacy policy governs how Google processes information through AdMob. You can review Google's privacy policy at policies.google.com/privacy.

Data sharing

Mini Forge Dev does not sell personal data. Letter Rise does not operate its own backend server for saved gameplay data — all game data is stored locally on your device.

Third-party services such as Google AdMob may process data in accordance with their own policies. Mini Forge Dev does not control how Google processes data through the AdMob SDK.

Children's privacy

Letter Rise is not specifically directed at children under the age of 13. Because the app uses Google AdMob, which may collect advertising-related data, it is not designed as a children's app under COPPA or similar regulations.

Data deletion

Because Letter Rise stores game data locally on your device, you can delete it by:

  • Going to Android Settings → Apps → Letter Rise → Storage → Clear data. This removes all locally stored game data including progress, settings, and unlocked themes.
  • Uninstalling Letter Rise from your device. All locally stored data is removed when the app is uninstalled.

For data held by third-party services such as Google AdMob, please refer to those services' own data deletion instructions or contact them directly.

Changes to this policy

This privacy policy may be updated if Letter Rise's features change, especially if ads, analytics, online services, or in-app purchases are added or modified. The effective date at the top of this page reflects the date of the most recent revision.

Contact

For privacy questions, please contact Mini Forge Dev by email:

miniforgedev@gmail.com

This document is provided for informational purposes and does not constitute legal advice.

LetterForge

Privacy policy · Last updated 22 June 2026

Account

No account, registration, or login — core gameplay works offline.

On your device

Progress, coins, XP, achievements, and settings are stored locally only.

External services

Google AdMob serves rewarded and interstitial ads, with consent where required.

Overview

LetterForge (package name com.sephylon.letterforge) is an Android word puzzle application developed and published by Mini Forge Dev. This privacy policy explains what information is stored on your device, what data third-party services may process, and what choices you have regarding your privacy.

LetterForge is designed to minimise data collection. Your gameplay data stays on your device. Where third-party services are used, they are disclosed here along with their purpose.

Offline gameplay and no account

LetterForge does not require an account, registration, or login of any kind. You can play all game modes, complete daily challenges, earn coins and XP, and track your progress without providing any personal information to Mini Forge Dev.

The core gameplay is available offline. LetterForge does not provide cloud sync. Your progress is stored locally on your device and is not backed up to a remote server operated by Mini Forge Dev.

Data stored on your device

LetterForge may store the following types of data locally on your device. This information is not transmitted to Mini Forge Dev servers.

  • Game progress and current puzzle state
  • Daily challenge completion status
  • Coins and XP totals
  • Achievements and statistics
  • App settings and preferences
  • Game history

All locally stored data can be removed by clearing app data through Android Settings or by uninstalling LetterForge. See the Data deletion section for instructions.

Advertising and Google AdMob

LetterForge uses Google AdMob to serve advertisements. Ad types include:

  • Rewarded ads — optional ads you may choose to watch in order to earn hints or other in-game assistance. The reward is granted only after the ad reward is earned.
  • Interstitial ads — full-screen ads that may appear at natural transition points during gameplay.

The Google Mobile Ads SDK may process certain information in order to serve advertisements and measure their performance. This may include, but is not necessarily limited to:

  • Device identifiers and advertising ID (such as the Android Advertising ID)
  • IP address and approximate location derived from IP
  • App interaction and usage data
  • Diagnostics, crash, and performance information
  • Advertising and consent information

These advertising-related data types may be used by Google for advertising, analytics, fraud prevention, security, and SDK performance monitoring. Data is transmitted securely where the AdMob SDK communicates with Google.

Google's privacy policy governs how Google processes information through AdMob. You can review it at policies.google.com/privacy.

Data sharing and what the app does not access

LetterForge does not request and does not use precise location, contacts, camera, microphone, SMS, call logs, or payment information. The app does not collect or sell gameplay history to third parties.

Data sharing

Mini Forge Dev does not sell personal data. LetterForge does not operate its own backend server for saved gameplay data. Third-party services such as Google AdMob may process data in accordance with their own policies.

Children and target audience

LetterForge is a general-audience application. It is not specifically directed at children under the age of 13. Because the app uses Google AdMob, which may collect advertising-related data, it is not designed as a children's app under COPPA or similar regulations.

Data deletion

To delete all locally stored LetterForge data from your device, you can:

  • Go to Android Settings → Apps → LetterForge → Storage → Clear data. This removes all locally stored app data including progress, coins, XP, achievements, and settings.
  • Uninstall LetterForge from your device. All locally stored data is removed when the app is uninstalled.
Security and policy changes

LetterForge stores your data locally and relies on Android's built-in application sandboxing to protect it. Mini Forge Dev takes reasonable care in developing the application, but no method of electronic storage is completely secure.

Policy changes

This privacy policy may be updated when LetterForge adds or removes features, changes data-handling practices, or integrates new third-party SDKs. The "Last updated" date at the top of this panel reflects the date of the most recent revision.

Contact

For privacy questions, data requests, or any concerns regarding this policy, please contact Mini Forge Dev by email:

miniforgedev@gmail.com

This document is provided for informational purposes and does not constitute legal advice.

Emoji Guess

Privacy policy · Last updated 7 July 2026

Account

No account, registration, or login — core gameplay works offline.

On your device

Progress, unlocked stages, coins, hints, and preferences are stored locally only.

External services

Google AdMob may serve rewarded and interstitial ads if ads are enabled.

Overview

Emoji Guess is an Android emoji puzzle game developed and published by Mini Forge Dev. It is an entertainment puzzle game in which you guess words, movies, food, countries, and animals from emoji clues. This privacy policy explains what information is stored on your device, what data third-party services may process, and what choices you have regarding your privacy.

Emoji Guess is designed to minimise data collection. Your gameplay data stays on your device. Where third-party services are used, they are disclosed here along with their purpose.

Offline gameplay and no account

Emoji Guess does not require an account, registration, or login of any kind. No personal profile is created. You can play puzzles, unlock stages, earn coins, and track your progress without providing any personal information to Mini Forge Dev.

The core gameplay is available offline. Emoji Guess does not provide cloud sync. Your progress is stored locally on your device and is not backed up to a remote server operated by Mini Forge Dev.

Data stored on your device

Emoji Guess may store the following types of data locally on your device. This information is not transmitted to Mini Forge Dev servers.

  • Game progress and unlocked stages
  • Coin and hint balances
  • App settings and preferences
  • Sound and haptics preferences

All locally stored data can be removed by clearing app data through Android Settings or by uninstalling Emoji Guess. See the Data deletion section for instructions.

Advertising and Google AdMob

Emoji Guess may display advertisements served by Google AdMob, a mobile advertising platform operated by Google LLC, if ads are enabled in the app. Ad types may include:

  • Rewarded ads — optional ads you may choose to watch in order to earn hints or coins. The reward is granted only after the ad reward is earned.
  • Interstitial ads — full-screen ads that may appear at natural transition points during gameplay.

The Google Mobile Ads SDK may process certain information in order to serve advertisements and measure their performance. This may include, but is not necessarily limited to:

  • Device identifiers and advertising ID (such as the Android Advertising ID)
  • IP address and approximate location derived from IP
  • App interaction and usage data
  • Diagnostics, crash, and performance information
  • Advertising and consent information

Google's privacy policy governs how Google processes information through AdMob. You can review it at policies.google.com/privacy.

Data sharing and what the app does not access

Emoji Guess does not request and does not use precise location, contacts, camera, microphone, SMS, call logs, or payment information. The app does not collect or sell gameplay history to third parties.

Data sharing

Mini Forge Dev does not sell personal data. Emoji Guess does not operate its own backend server for saved gameplay data. Third-party services such as Google AdMob may process data in accordance with their own policies.

Children and target audience

Emoji Guess is a general-audience application. It is not specifically directed at children under the age of 13. Because the app may use Google AdMob, which may collect advertising-related data, it is not designed as a children's app under COPPA or similar regulations.

Data retention and deletion

Data stored locally on your device (such as game progress, unlocked stages, coins, hints, and preferences) is retained until you clear the app data, reset your progress, or uninstall Emoji Guess. Mini Forge Dev does not retain personal data on its own servers.

Third-party services such as Google AdMob may retain data in accordance with their own retention policies.

How to delete your data

  • Go to Android Settings → Apps → Emoji Guess → Storage → Clear data. This removes all locally stored app data including progress, unlocked stages, coins, hints, and settings.
  • Uninstall Emoji Guess from your device. All locally stored data is removed when the app is uninstalled.

For data held by third-party services such as Google AdMob, please refer to those services' own data deletion instructions or contact them directly.

Security and policy changes

Emoji Guess stores your data locally and relies on Android's built-in application sandboxing to protect it. Mini Forge Dev takes reasonable care in developing the application, but no method of electronic storage is completely secure.

Policy changes

This privacy policy may be updated when Emoji Guess adds or removes features, changes data-handling practices, or integrates new third-party SDKs. The "Last updated" date at the top of this panel reflects the date of the most recent revision.

Contact

For privacy questions, data requests, or any concerns regarding this policy, please contact Mini Forge Dev by email:

miniforgedev@gmail.com

This document is provided for informational purposes and does not constitute legal advice.

Guess The Time

Privacy policy · Last updated 8 July 2026

Account

No account — rooms use shareable codes and an optional display name.

On your device

Recent scores, your nickname, and settings are stored locally.

External services

Live rooms exchange gameplay data online; Google AdMob may serve ads.

Multiplayer visibility: your chosen display name, guesses, and scores are shared with the other players in your room to run the game. Avoid entering personal information in your display name.

Overview

Guess The Time is an Android multiplayer guessing game developed and published by Mini Forge Dev. In it, you create or join a room, invite friends, and guess the hidden time across multiple rounds while scores are compared. This privacy policy explains what information is stored on your device, what data is used to support multiplayer gameplay, what data third-party services may process, and what choices you have regarding your privacy.

Guess The Time is designed to minimise data collection. Where third-party services are used, they are disclosed here along with their purpose.

No account required

Guess The Time does not require an account, registration, or login of any kind. No personal profile is created. You can create or join rooms, play rounds, and compare scores without providing any personal information to Mini Forge Dev.

Because the game is multiplayer, an active internet connection is needed to create or join a room and to play rounds with other players in real time. Single-device actions such as changing settings do not require a connection.

Multiplayer rooms and gameplay data

Guess The Time is a multiplayer game. When you create or join a room, certain room-related information is exchanged only to support gameplay. This may include:

  • Room codes or invitation links used to join a shared game
  • A display name or nickname you choose for the room
  • Your guesses, round results, and scores for the current game
  • Round and turn state needed to keep all players in sync

This information is used only to run the shared game — such as joining rooms, playing rounds, comparing scores, and sending invitations — and is not used to build advertising or marketing profiles. Please avoid entering personal information into your display name, as it may be visible to other players in the same room.

Data stored on your device

Guess The Time may store the following types of data locally on your device. This information is not transmitted to Mini Forge Dev servers except as needed to support multiplayer gameplay, as described above.

  • Room and game progress, including current round state
  • Scores and round results from your recent games
  • A display name or nickname you choose, if you set one
  • App settings and preferences
  • Sound and haptics preferences

All locally stored data can be removed by clearing app data through Android Settings or by uninstalling Guess The Time. See the Data deletion section for instructions.

Advertising and Google AdMob

Guess The Time may display advertisements served by Google AdMob, a mobile advertising platform operated by Google LLC, if ads are enabled in the app. Ad types may include:

  • Rewarded ads — optional ads you may choose to watch in order to earn in-game rewards. The reward is granted only after the ad reward is earned.
  • Interstitial ads — full-screen ads that may appear at natural transition points, such as between rounds or games.

The Google Mobile Ads SDK may process certain information in order to serve advertisements and measure their performance. This may include, but is not necessarily limited to:

  • Device identifiers and advertising ID (such as the Android Advertising ID)
  • IP address and approximate location derived from IP
  • App interaction and usage data
  • Diagnostics, crash, and performance information
  • Advertising and consent information

Google's privacy policy governs how Google processes information through AdMob. You can review it at policies.google.com/privacy.

Data sharing and what the app does not access

Guess The Time does not request and does not use precise location, contacts, camera, microphone, SMS, call logs, or payment information. Invitations are sent using shareable room codes or links rather than by accessing your contacts. The app does not collect or sell gameplay history to third parties.

Data sharing

Mini Forge Dev does not sell personal data. Room and gameplay information is used only to support multiplayer play between the participants in a room, as described in Multiplayer rooms and gameplay data. Third-party services such as Google AdMob may process data in accordance with their own policies.

Children and target audience

Guess The Time is a general-audience application. It is not specifically directed at children under the age of 13. Because the app may use Google AdMob, which may collect advertising-related data, it is not designed as a children's app under COPPA or similar regulations.

Data retention and deletion

Data stored locally on your device (such as game progress, scores, a display name, and preferences) is retained until you clear the app data, reset your progress, or uninstall Guess The Time. Mini Forge Dev does not retain personal data on its own servers, and room data used for live gameplay is only kept as needed to run the current game.

Third-party services such as Google AdMob may retain data in accordance with their own retention policies.

How to delete your data

  • Go to Android Settings → Apps → Guess The Time → Storage → Clear data. This removes all locally stored app data including room and game progress, scores, a display name, and settings.
  • Uninstall Guess The Time from your device. All locally stored data is removed when the app is uninstalled.

For data held by third-party services such as Google AdMob, please refer to those services' own data deletion instructions or contact them directly.

Security and policy changes

Guess The Time stores your data locally and relies on Android's built-in application sandboxing to protect it. Mini Forge Dev takes reasonable care in developing the application, but no method of electronic storage or transmission is completely secure.

Policy changes

This privacy policy may be updated when Guess The Time adds or removes features, changes data-handling practices, or integrates new third-party SDKs. The "Last updated" date at the top of this panel reflects the date of the most recent revision.

Contact

For privacy questions, data requests, or any concerns regarding this policy, please contact Mini Forge Dev by email:

miniforgedev@gmail.com

This document is provided for informational purposes and does not constitute legal advice.

FoodFit Scan

Privacy policy · Last updated 10 July 2026

Account

No account, registration, or login — no personal profile is created.

On your device

Scan history, nutrition goals, allergen preferences, and cached products stay local.

External services

Product data comes from Open Food Facts and a product search index; AdMob may serve ads.

Not medical advice: nutrition, allergen, and suitability results are informational only and may be incomplete or out of date. Always check the physical product label — especially for allergens — and consult a qualified healthcare professional for dietary or medical decisions.

Overview

FoodFit Scan is an Android food barcode and nutrition scanner application developed and published by Mini Forge Dev. You can scan or search packaged food to check nutrition details, allergens, additives, NOVA group, and how well a product fits your nutrition goals. This privacy policy explains what information is stored on your device, what data third-party services may process, and what choices you have regarding your privacy.

FoodFit Scan is designed to minimise data collection. Your food history, nutrition goals, and preferences stay on your device. Where third-party services are used, they are disclosed here along with their purpose.

No account required

FoodFit Scan does not require an account, registration, or login of any kind. No personal profile is created. You can scan products, search foods, set nutrition goals, and manage allergen and additive preferences without providing any personal information to Mini Forge Dev.

Camera permission and barcode scanning

FoodFit Scan requests the camera permission only for barcode scanning. The camera image is processed on your device to detect the product barcode. Camera frames are not recorded, stored, or transmitted to Mini Forge Dev servers.

You can deny or revoke the camera permission at any time through Android Settings and continue to use the app by searching for products manually.

Data stored on your device

FoodFit Scan may store the following types of data locally on your device. This information is not transmitted to Mini Forge Dev servers.

  • Food history of products you have scanned or viewed
  • Cached product details for faster and offline viewing
  • Nutrition goals you have set
  • Allergen and additive preferences
  • App settings and preferences

All locally stored data can be removed by deleting your history in the app, clearing app data through Android Settings, or uninstalling FoodFit Scan. See the Data deletion section for instructions.

Product data and advertising

Food product data sources

When you scan a barcode or search for a product, the product barcode or your search query is used to look up food information from Open Food Facts and/or the app's product search index. When the app fetches this information, your device makes a network request to the data provider's servers. The data provider's own privacy policy governs how they handle those requests.

Open Food Facts is an independent, collaborative food products database. Its terms of use and privacy policy are available at the Open Food Facts website. FoodFit Scan is not endorsed by or affiliated with Open Food Facts.

Advertising and Google AdMob

FoodFit Scan may display advertisements served by Google AdMob, a mobile advertising platform operated by Google LLC, if ads are enabled in the app.

The Google Mobile Ads SDK may process certain information in order to serve advertisements and measure their performance. This may include, but is not necessarily limited to:

  • Device identifiers and advertising ID (such as the Android Advertising ID)
  • IP address and approximate location derived from IP
  • App interaction and usage data
  • Diagnostics, crash, and performance information
  • Advertising and consent information

Google's privacy policy governs how Google processes information through AdMob. You can review it at policies.google.com/privacy.

Not medical advice

FoodFit Scan does not provide medical advice. Nutrition details, allergen and additive information, NOVA group classifications, and nutrition suitability indicators are provided for general information only. Product data may be incomplete or out of date, so always check the physical product label — especially for allergens. Consult a qualified healthcare professional for dietary or medical decisions.

Data sharing

Mini Forge Dev does not sell personal data. FoodFit Scan does not operate its own backend server for your food history, goals, or preferences. Third-party services such as Open Food Facts and Google AdMob may process data in accordance with their own policies.

Children and target audience

FoodFit Scan is a general-audience application. It is not specifically directed at children under the age of 13. Because the app may use Google AdMob, which may collect advertising-related data, it is not designed as a children's app under COPPA or similar regulations.

Data retention and deletion

Data stored locally on your device (such as food history, cached products, nutrition goals, allergen and additive preferences, and settings) is retained until you delete your history in the app, clear the app data, or uninstall FoodFit Scan. Mini Forge Dev does not retain personal data on its own servers.

Third-party services such as Google AdMob may retain data in accordance with their own retention policies.

How to delete your data

  • Delete your food history from within the app, where a history deletion option is provided.
  • Go to Android Settings → Apps → FoodFit Scan → Storage → Clear data. This removes all locally stored app data including food history, cached products, nutrition goals, preferences, and settings.
  • Uninstall FoodFit Scan from your device. All locally stored data is removed when the app is uninstalled.

For data held by third-party services such as Google AdMob, please refer to those services' own data deletion instructions or contact them directly.

Security and policy changes

FoodFit Scan stores your data locally and relies on Android's built-in application sandboxing to protect it. Mini Forge Dev takes reasonable care in developing the application, but no method of electronic storage is completely secure.

Policy changes

This privacy policy may be updated when FoodFit Scan adds or removes features, changes data-handling practices, or integrates new third-party SDKs. The "Last updated" date at the top of this panel reflects the date of the most recent revision.

Contact

For privacy questions, data requests, or any concerns regarding this policy, please contact Mini Forge Dev by email:

miniforgedev@gmail.com

This document is provided for informational purposes and does not constitute legal advice.

Match The Color

Privacy policy · Last updated 13 July 2026

Account

No traditional account — anonymous sign-in supports multiplayer, with an optional display name.

On your device

Settings, your display name, and recent session info are stored locally.

External services

Firebase powers multiplayer rooms, scoring, and coordination; Google AdMob may serve ads.

Multiplayer visibility: your display name, submitted colors, and scores are visible to the other players in your room and are processed on Firebase's servers to run the game — this information is not private between you and Mini Forge Dev alone. Avoid entering personal information in your display name.

Overview

Match The Color is an Android multiplayer color-matching game developed and published by Mini Forge Dev. You memorize a target color, recreate it as closely as possible, and compete across multiple rounds, either solo or in a room with friends. This privacy policy explains what information is stored on your device, what data supports multiplayer gameplay, what third-party services may process, and what choices you have regarding your privacy.

Match The Color is designed to minimise data collection. Where third-party services are used, they are disclosed here along with their purpose.

No traditional account required

Match The Color does not require a traditional account, registration, or personal profile. Anonymous authentication (provided by Firebase) may be used in the background to support multiplayer access, without collecting your name, email address, or other identifying information.

Playing solo does not require an internet connection. Creating or joining a room requires an active internet connection so rounds, submissions, and scores can be synchronised between players in real time.

Multiplayer rooms and gameplay data

Match The Color is a multiplayer game. When you create or join a room, Firebase services are used to coordinate the game and calculate scores. Depending on how you play, this may include:

  • Room code
  • An anonymous player identifier assigned during sign-in
  • A display name or nickname you choose for the room
  • Your role in the room (host or player)
  • Connection or heartbeat status, used to detect disconnects
  • The current game phase and round number
  • Color values you submit for each round
  • Round scores and final scores
  • Game timestamps, such as when a round starts or ends

This information is used only to run the shared game — creating and joining rooms, keeping players in sync, calculating scores, and showing results — and is not used to build advertising or marketing profiles. It is visible to the other players in your room for the purpose of gameplay, and it is processed on Firebase's servers as described in Firebase and other remote services — it is not private from those services. Please avoid entering personal information into your display name.

Data stored on your device

Match The Color may store the following types of data locally on your device:

  • App settings and preferences
  • Sound and haptics preferences
  • A display name or nickname you choose, if you set one
  • Cached information about your current or most recent game session

Local data is separate from the multiplayer game data described above, which is processed on Firebase's servers while a room is active rather than stored only on your device. All locally stored data can be removed by clearing app data through Android Settings or by uninstalling Match The Color. See the Data deletion section for instructions.

Firebase and other remote services

Match The Color uses Firebase, a set of backend services provided by Google, to support multiplayer gameplay. Firebase services used by the app may include:

  • Firebase Authentication — anonymous sign-in, used to assign a temporary player identifier without collecting personal information.
  • Firebase multiplayer room database and real-time updates — used to synchronise room state, rounds, and scores between players as the game progresses.
  • Cloud Functions — used to calculate scores and coordinate authoritative game logic on the server.

Some authoritative game information — such as room and round state, submitted color values, and scores — may be processed or stored temporarily on Firebase's servers rather than only on your device, so that all players in a room see consistent results. Google's privacy policy governs how Firebase processes this information; you can review it at policies.google.com/privacy.

Advertising and Google AdMob

Match The Color may display advertisements served by Google AdMob, a mobile advertising platform operated by Google LLC, if ads are enabled in the app. Ads may appear in banner, interstitial, or rewarded formats at natural points in the app, such as between rounds or games.

The Google Mobile Ads SDK may process certain information in order to serve advertisements and measure their performance. This may include, but is not necessarily limited to:

  • Device identifiers and advertising ID (such as the Android Advertising ID)
  • IP address and approximate location derived from IP
  • App interaction and usage data
  • Diagnostics, crash, and performance information
  • Advertising and consent information

Google's privacy policy governs how Google processes information through AdMob. You can review it at policies.google.com/privacy.

Data sharing and what the app does not access

Match The Color does not request and does not use precise location, contacts, camera, microphone, SMS, call logs, or payment information. Invitations are sent using shareable room codes or links rather than by accessing your contacts. The app does not collect or sell your gameplay history to third parties.

Data sharing

Mini Forge Dev does not sell personal data. Room and gameplay information is processed by Firebase to support multiplayer play between the participants in a room, as described in Multiplayer rooms and gameplay data and Firebase and other remote services. Third-party services such as Google AdMob may process data in accordance with their own policies.

Children and target audience

Match The Color is a general-audience application. It is not specifically directed at children under the age of 13. Because the app may use Google AdMob, which may collect advertising-related data, it is not designed as a children's app under COPPA or similar regulations.

Data retention and deletion

Data stored locally on your device (such as settings, a display name, and cached session information) is retained until you clear the app data or uninstall Match The Color. Multiplayer room and session data processed on Firebase (such as room codes, connection status, round state, submitted colors, and scores) is kept only as long as needed to run the current game, plus a limited period afterward for cleanup, reliability, abuse prevention, or debugging, after which it is deleted or allowed to expire.

Mini Forge Dev does not retain personal data on its own servers. Third-party services such as Google AdMob may retain data in accordance with their own retention policies.

How to delete your data

  • Go to Android Settings → Apps → Match The Color → Storage → Clear data. This removes all locally stored app data, including your display name, settings, and cached session information.
  • Uninstall Match The Color from your device. All locally stored data is removed when the app is uninstalled.
  • Multiplayer room and session data processed on Firebase is not stored on your device, so it is not affected by clearing local app data — it is retained only temporarily, as described above.

For data held by third-party services such as Google AdMob, please refer to those services' own data deletion instructions or contact them directly.

Security and policy changes

Match The Color relies on Android's built-in application sandboxing to help protect data stored locally on your device, and on Firebase's security infrastructure to help protect data processed remotely to run multiplayer games. Mini Forge Dev takes reasonable care in developing the application, but no method of electronic storage or transmission is completely secure.

Policy changes

This privacy policy may be updated when Match The Color adds or removes features, changes data-handling practices, or integrates new third-party SDKs. The "Last updated" date at the top of this panel reflects the date of the most recent revision.

Contact

For privacy questions, data requests, or any concerns regarding this policy, please contact Mini Forge Dev by email:

miniforgedev@gmail.com

This document is provided for informational purposes and does not constitute legal advice.